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Computer Science

Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides

Design Patterns: Elements of Reusable Object-Oriented Software

Describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects

Gojko Adzic

Specification by Example: How Successful Teams Deliver the Right Software

Specification by Example is an emerging practice for creating software based on realistic examples

Venkat Subramaniam, Andy Hunt

Practices of an Agile Developer: Working in the Real World

Collects the personal habits, ideas, and approaches of successful agile software developers

Ken Schwaber, Mike Beedle

Agile Software Development with Scrum

eXtreme Programming is an ideal many software shops would love to reach

Ajit Kumar

Sencha MVC Architecture

A practical guide for designers and developers to create scalable enterprise-class web applications in ExtJS using the Sencha MVC architecture

Humberto Cervantes, Rick Kazman

Designing Software Architectures: A Practical Approach (SEI Series in Software Engineering)

Designing Software Architectures will teach you how to design any software architecture in a systematic, predictable,

Fred Hebert

Learn You Some Erlang for Great Good!: A Beginner's Guide

This book initially started as a website, which is still available at .

Mladen Gogala, Peter MacIntyre, Adam MacDonald, Brian Danchilla

Pro PHP Programming

This book focuses on higher-end materials and more advanced, cutting-edge topics. Modern as possible.

Ronald L. Graham, Donald E. Knuth, Oren Patashnik

Concrete Mathematics: A Foundation for Computer Science (2nd Edition)

Introduces the mathematics that support advanced computer programming and the analysis of algorithms.

Zhiming Lui, Jim Woodcock, Huibiao Zhu

Unifying Theories of Programming and Formal Engineering Methods: International Training School on Software Engineering

This book presents lectures by leading researchers given at the ICTAC 2013.


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